Authors
Morten Roed Frederiksen, Massimiliano Leggieri, Henrik Hautop Lund*
Center for Playware, Technical University of Denmark, Building 326, 2800
Kgs., Lyngby, Denmark
*Corresponding author. Email: [email protected]; www.playware.elektro.dtu.dk
Corresponding Author
Henrik Hautop Lund
Received 25 November 2019, Accepted 29 May 2020, Available Online 21 December
2020.
DOI
https://doi.org/10.2991/jrnal.k.201215.001How to use a DOI?
Keywords
Playful technology; playware; personal health technology; adaptive games;
football
Abstract
For developing a novel kind of entertaining football and football training,
we developed a playware ball prototype. The ball contains a microprocessor
with WiFi connection and uses barometric pressure sensors and accelerometer
data to track the ball movement in fast-paced football training games.
The ball communicates with a tablet, on which games were developed that
used the tracking of both skill level and the level of activity of the
users. This kind of playware should motivate the users to play and have
fun with the interactive ball. The initial findings indicate that the sensor
fusion of barometric pressure data and accelerometer data proves reliable
in the fast-paced setting of football games. Furthermore, the constructed
prototype foam exercise ball proved a reliable container to house both
the sensor and computational devices in a safe manner and could be useful
for further tests on other aspects of combining gaming and physical exercise.
Copyright
© 2020 The Authors. Published by ALife Robotics Corp. Ltd.
Open Access
This is an open access article distributed under the CC BY-NC 4.0 license
(http://creativecommons.org/licenses/by-nc/4.0/).