Obada Al aama, Yuma Yoshimoto, Hakaru Tamukoh
Page 345-350
Abstract
Constructing a food dataset is time and effort consuming due to the requirement
for covering the feature variations of food samples. Additionally, a large
dataset is needed for training neural networks. Generative adversarial
networks (GANs) are a recently developed technique to learn deep representations
without extensively annotated training data. They can be used in several
applications,including generating food datasets. This paper advocates the
use of Cycle-GAN to generate a large pseudo-realistic food dataset based
on a large number of simulated images and a small number of real images
in comparison to traditional techniques. A single depth camera in three
different angles and a turntable are arranged to capture real RGB-D images
of food samples. 3D modeling software is used to generate simulated images
using the same configuration of captured real images. Results showed that
Cycle-GAN realistic style transfer on simulated food objects is achievable,
and that it can be an efficient tool to minimize real image capturing efforts.
Keywords: Cycle-GAN, Food dataset, RGB-D images.