Research on the Realization Method of Augmented Reality based on Unity3D

Authors
Jiwu Wang*, Weixin Zeng
School of Mechanical, Electronic and Control Engineering, Beijing Jiaotong University, Beijing, China
*Corresponding author. Email: [email protected]; [email protected]
Corresponding Author
Jiwu Wang
Received 29 October 2018, Accepted 20 November 2018, Available Online 23 December 2019.
DOI
https://doi.org/10.2991/jrnal.k.191203.004How to use a DOI?
Keywords
Augmented reality; Vuforia SDK; EasyAR SDK; Unity3D
Abstract
Aiming at the problems of low stability and limited application conditions in traditional augmented reality, Unity 3D software is applied to realize augmented reality by combining with Vuforia SDK and EasyAR SDK (Software Development Kit). The developed results can be used on mobile terminal and augmented reality glasses-Hololens. At the same time, the 3D registration technique is studied for the augmented reality. Moreover, the principle and process to realize augmented reality in Unity3D and SDK are given. Finally, with the common image markers, the stability of the two SDKs was tested and analyzed with the angular variation experiment. Compared with the traditional system, the model stability is improved.
Copyright
© 2019 The Authors. Published by ALife Robotics Corp. Ltd.
Open Access
This is an open access article distributed under the CC BY-NC 4.0 license (http://creativecommons.org/licenses/by-nc/4.0/).